![shockwave transformers animated shockwave transformers animated](https://i.pinimg.com/originals/9d/fd/6a/9dfd6a0a1e8324114f81850875cf1b6a.png)
In total, all three gimmicks are quite fun and are a nice touch to this figure.
![shockwave transformers animated shockwave transformers animated](https://i.kym-cdn.com/photos/images/newsfeed/001/264/203/44a.gif)
The final gimmick is that - in gun mode - Shockwave can hold the gun in either hand (a toy reference to G1 Shockwave, who had a gun for a hand as this turret is bigger than the hand and thus gives the appearance of this.) This gun can also be mounted on the figure's back (where it would normally tab into as the turret/crane. This is a very nice gimmick asit gives the figure a lot of options. When this is pulled back, it activates the gun's gimmick, flipping forward the spring-loaded gun barrel, and changing a harmless crane into a tank turret. In its normal mode, the crane isn't very special, but if you look at the top, you will see a purple tab. The second gimmick involves his crane/tank turret. What is cool is that this isn't automatic, so if you really wish to, you can have an Autobot Shockwave or Decepticon Longarm. As his job requires, Shockwave can't really go around being an Autobot without having a damn Autobot symbol on his chest, hence the need for a symbol that can change sides.
![shockwave transformers animated shockwave transformers animated](https://64.media.tumblr.com/610b32c5722e355c56945b0e7fcdbe49/676f723a0127a6c3-3f/s1280x1920/10a879ec91dce312ddbd60b029a4441e41fb41bd.jpg)
Shockwave has a lot of gimmicks to name, but I shall start with the simplest of the bunch his switchable logo. Hands: claw ball jointed bottom claw, 180 degree pivoting top claws, 90 degree pivot (wrist) Knees: 360 degree rotation, ~45 degree pivot Thighs: ~360 degree rotation, 90 degree pivot out Hands: ball joints, 90 degree pivot (wrist) Shoulders: 360 degree rotation, 45 degree pivotĮlbows: 360 degree rotation, 90 degree pivot out These modes also share a few good gimmicks, but I shall get into those later first comes the articulation. Both head scuplts are well designed, with Shockwave's single red optic sensor possessing its own light piping. Again, I prefer the Shockwave robot mode as he's taller and looks more "natural" of a shape than Longarm, who is short and fat. Aesthetically, they are both unique and as cartoon accurate as a toy could be. This mode is a lot more aesthetically pleasing than the crane, and is what I usually display Shockwave in when not in robot mode.Īs you can tell by these two photos, these are the two robot modes for Shockwave, with Longarm Prime being the top mode and Shockwave himself below that. Just like the crane mode however, the tank's ability to roll is restricted due to the small plastic wheels under the treads. Just like Longarm's crane, the tank turret does rotate and pivot, but now it has two added laser blasters that fold out. This is the truly devastating mode of Shockwave, and sweet Jesus does this mode reflect that.
![shockwave transformers animated shockwave transformers animated](https://c.tenor.com/5fYFAJA7ZBcAAAAd/shockwave-transformers.gif)
Basically, it's a crane.not really much that's spectacular.but at least it's more exciting than Ravage's vehicle mode. One strike against this mode is that it doesn't roll very well as the treads have only small plastic wheels under them. The tip of the crane can extend out a bit and a hook that can be adjusted to fit the need. This crane mode has a crane that can rotate 360 degree and pivots about 45 degree from level. This is the first of Shockwave's two vehicle modes, and it does quite well at immitating the show version. This toy also features a gimmick that is quite unique, but I shall cover that later. Nice try though.) It possesses two modes for each character Shockwave and his tank mode, and Longarm with his rough-terrain crane mode. The toy for Shockwave is unique in that it is the only Transformer to have four modes (Sixshot has six, so it doesn't count. I could tell more, but frankly it'd ruin the show for you if I did. Graduating and becoming a Prime, Shockwave was put in charge of Intelligence right where he wanted to be. Longarm was nearly found out early on, but using some quick thinking and manipulating the easily manipulatible mind of Bumblebee, he managed to divert the attention to the unfortunate recruit Wasp. So, when Megatron concocted a plan to destroy the Autobot Elite Guard from within, Shockwave was selected to become a new recruit codenamed LONGARM. Shockwave's main purpose in the Decepticon army is to infiltrate and sabotage, and his ability to change his appearance makes him quite good at his trade. Transformers Voyager class Longarm Prime/Shockwave. It is time for me to do my first in a line of Animated figures. This character has got to be the first who I have both genuinely rooted for and hated all at once. There has never been an Autobot who has been true to his cause, indomitable to the very end, all while stabbing everyone he knows and "cares" for in the back.